Death Train Units Database
Below are verified in-game shop units (from screenshots) with prices, rarities, and train level unlocks, plus a short list of community-recommended units.
Verified Shop Units (January 2026)
| Unit | Price | Rarity | Unlock | Owned Limit | Notes |
|---|---|---|---|---|---|
| Crossbow Tower | $50 | Common | Available at start | 0/3 | Use basic ballista bolts. |
| Defense Box | $75 | Rare | Available at start | 0/6 | Reinforced defensive obstacle. |
| Guard Cowboy | $200 | Rare | Available at start | 0/2 | Professional bodyguard, western cowboy. |
| Lightning Tower | $650 | Epic | Train level 2 | — | Not only used for illumination, but also to electrocute zombies. |
| Mineral Pile | $900 | Epic | Train level 2 | — | Wealth value awaiting transport. |
| Cannon | $1,400 | Legendary | Train level 3 | — | Throw area-damage shell. |
| Trebuchet | $2,700 | Legendary | Train level 4 | — | Use an ancient but effective parabola. |
| Railway Gun | $3,200 | Mythical | Train level 5 | — | A weapon that destroys an area with one strike. |
| Flame Tower | $5,400 | Mythical | Train level 6 | — | Sweep and burn enemies. |
| Elite Soldier | $7,700 | Divine | Train level 7 | — | A warrior combining the future and the past. |
Note: Prices and unlock requirements may change with future updates.
Community-Recommended Units
Stone Launcher
AoE / late-game
Commonly recommended for Wave 25+ survival in community guides.
Lightning Cannon
AoE / burst
Community-recommended for massive hordes and elite targets.
Unit Strategy Tips
- • Early Game: Crossbow Tower + Guard Cowboy provide affordable starting damage.
- • Defense Layering: Use Defense Box as a cheap obstacle to buy time for DPS units.
- • Train Progression: Many high-tier units require Train level 2–7 unlocks.
- • AoE Priority: From mid/late game onward, prioritize AoE options like Cannon / Trebuchet / Railway Gun / Flame Tower.
- • Placement: Place units on front cars for maximum firing time
- • Upgrades: Prioritize upgrading existing units before placing new ones
- • AoE Priority: Single-target units become overwhelmed in later waves